|Prop models are now read from a mutable text file (PropList.txt). |Added a ‘Seat’ parameter to the WarpIntoVehicle and EnterVehicle tasks. |Added 24 more yacht locations in the yacht building menu (kinda). |VehicleOptions>RappelFromHelicopter has been filtered to work only with the maverick and police maverick to prevent crashes. |Removed the little walk after Spooner marker teleportation. |Added some Criminals DLC prop models that weren’t in the prop list before. |Added model previews to the Spooner (only available when SpoonerMode is enabled). |NEWBUG-VehicleOptions>RappelFromHeli crashes now. |Bugfix-VehicleOptions>RappelFromHeli didn’t always done. |Bugfix-SpoonerFile>Attributes>WeatherToChange was (still) stuck at ‘None’. |Added button in outfit file menu to apply both the ped model and the other mass of features.
|SaveWorld/SaveRange now saves scenario animations of peds that are not in the database too. |Added BypassVehicleSellTimer togge in the tunies. |Added Fleeca Bank Job Heist increased payout toggle in the tunies. |Added BuildAYacht to TeleportOps>Yachts. |Added options in MenyooCustoms for changing vehicle engine sounds. |CloneEnemies are persistent now attackers are still the same. |Added a TextureVariation scroller in Spooner entity properties (only for objects/props). |Improved Spooner Marker vehicle teleportation. |Bugfix-SpoonerFile>Attributes>WeatherToSet was stuck on ‘None’. |Vehicles can now use Spooner Markers (check toggle in the marker properties menu). |When spawning certain objects, if they are not loaded, suggested locations are displayed where they may be loaded/valid. |Added a scroller for changing the direction to face after teleporting from a Spooner Marker. |Bugfix-The scroller for Spooner file attribute WeatherToSet didn’t work properly. |Bugfix-The Pitch scroller in the AchievePushForce task’s settings was a bit broken. |Bugfix-The MotherTone didn’t load from outfit files. |Bugfix-Soul switch gun didn’t work when the player was driving a vehicle. However, ‘Give your current weapon’ is still available. |Added option to save the Spooner Mode camera’s targeted position as the map reference in save files. IPLs, however, still have to be edited manually in Spooner files. |Added options to change certain otherwise unnoticeable attributes of Outfit/Vehicle/Spooner files. |Added many new tattoos and badges for the mp freemode character models. |Added toggle in Spooner settings to enable/disable teleporting to reference when loading files. |Bugfix-Task DriveFollowEntity didn’t work properly. |Bugfix-The search bar in the ped spawning menu showed props instead of peds hahaha. |Updated vehicle models, vehicle previews, prop models, weapons, weapon attachments, car mods, dlc apparel stats, Benny’s Bespoke wheels, etc. |Added weapon animations to the movement group menu. |Added weapon handling style saving in Spooner files. |The ClearWorld item in Spooner XML files now uses a decimal value instead of a true/false the value determines the radius to be cleared (with the center at the reference coord). |Bugfix-Syncing the in-game clock with the system time made the clouds become spastic. The user had to back out of the component’s menu to see the changes made. |Bugfix-The Wardrobe had component texture issues sometimes. |Bugfix-The FightEnemies task didn’t work so well. |Added shortcut key to the pause menu for teleporting to waypoint (apparently this doesn’t work in story mode). |Added a search bar to the Spooner ped spawning menu. |Copying a Spooner ped copies its task sequence properly now previously, the original’s task data was shared with the copy.
|Copying an attached Spooner entity attaches the copy at the same position as well now. |Added the option to attach multiple entities to a single entity at the same time. |Added health modifier to Spooner entity properties. |Added movement style saving in Spooner files. |Added ‘self’ as an option in the target selection menus in some Spooner ped tasks. |Increased animation loading time-outs in Spooner file loading to aid low end PCs. |Added option to start/stop the task sequences of multiple entities at the same time. |Tasks now have a KeepTaskRunningOvertime toggle this keeps the tasks running even after their allocated time in the sequence has ended and can allow the mixing of some tasks. |All types of Spooner entities can have task sequences now.
#Gta 5 trainer pc singleplayer download mod#
GTA 5 Online: Menyoo PC MOD MENU SHOWCASE. Here’s a tutorial by for ‘Object Spooner’:ĭownload link: Menyoo PC Otherwise, use the arrow keys or the num keys. If you select the controller as your input option via the settings, you may use the controller (Binds being RB+Left) to use the menu.
#Gta 5 trainer pc singleplayer download Patch#
Menyoo PC Single-player this trainer/mod menurequires the latest GTA V patch and the latest version of Alexander Blade’s ScripthookV plugin.